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About SLIMPLAY

my name is chakrit chaiwong And
I like to keep things simple

I have created videos and graphic designs for over a decade and recently added game development to my skillrange as well.
"
SLIMPLAY" is a play on the word "simply"

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About Me.

As a 3D Artist/Animator and Indie Game Developer, I've been immersed in the world of audio visual production for over a decade. From crafting videos and graphic designs to more recent ventures into game development, my journey has been marked by a passion for bringing ideas to life across various mediums.

How I found my Passion

2014-2017

Content Creator as a hobby

In my younger years, I embarked on various projects, both personally and collaboratively, driven by a pursuit of high production quality and a desire to continually challenge myself. Inspired by the immersive cutscenes of games like Tomb Raider, Sonic the Hedgehog, and Project Zero/Fatal Frame, with their captivating character movements and haunting visuals, I aspired to create similar experiences and glean insights from these games.

 

As my journey as a content creator progressed, I found a niche within the Sonic Community, getting recognized for my Sonic animations and contributions. This marked my initial foray into producing content for partners and colleagues, a rewarding yet limiting experience as I was often asked for the same type of music videos I was known for.

2019-2022

Bachelor of Arts in Game Art Animation
Upper Second Class Honours
SAE Institute Germany

Upon completing high school, I was certain in my decision to turn my hobby into a profession, though the exact path ahead remained uncertain for a while. Initially, my plans were to set on a career in the gaming industry as a 3D Animator or a Technical Artist. However, as my studies continued, I came to a realization that my passion extended beyond games alone.

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Exploring various avenues during my education, I discovered a profound love for crafting visuals generally, evoking emotions, and narrating stories through diverse mediums. Recognizing the breadth of creative possibilities within and beyond gaming, I stepped away from content creation for a while to prioritize my academic pursuits and manage my life balance.

Since may 2024

Professional Audio-Visual Media Designer

The break I took after my studies proved instrumental in gaining clarity and perspective for my path forward. Nearly a decade since embarking on my initial journey, I now possess a determined vision of my aspirations: to diversify beyond a single medium. I aim to venture into various forms of media, such as game development, movie and music production, both professionally for otheres or simply personally for friends and family.

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